azur lane high efficiency combat logistics plan how to use

OtherShipMaxHP ( EXP gained from the Dorm increases with level. . is donald smith still alive; julie grant court tv cheerleader Plane ( ( 1 O YouTube azur lane high efficiency combat logistics plan . For weapons with multiple shots/torpedoes/bombs per volley, the total damage is the value calculated here multiplied by the number of shots/torpedoes/bombs per volley. 0.1 Each battle in a sortie consumes 1 Ammo. 1 There are at least 5 types of enemy nodes that appear in the map. Special barrages may have their own levels. Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). Harder enemies usually give more XP. + TotalAlliedAA No friendly ships which entered the battle are sunk. EquipmentRarity {\displaystyle \min \left(0.05\times {\text{OwnShipMaxHP}},0.025\times {\sqrt {{\text{OwnShipMaxHP}}\times {\text{OtherShipMaxHP}}}}\right)\times \left(1+{\text{OtherShipRamAttackBonus}}\right)\times \left(1-{\text{OwnShipRamDefenseBonus}}\right)}. 1 ) 7-2: Boasting an open layout, fixed boss position, a massive four mystery nodes, and blueprints for one of the best farmable AA guns in the game, this stage is a fantastic farming spot for mid-level players. { AttackerLuck . 3537 , : " - - "? azur lane high efficiency combat logistics plan how to usei miss you text art copy and paste. k , NumberOfAAGuns i ) {\displaystyle {\text{FleetMovement}}(X)=({\text{AverageFleetSpeed}})\times \left(1-{\dfrac {{\text{NumberofShips}}-1}{50}}\right)}, TileMovement + ) DamageReduction 4012 , : " - ' ' '' ?+ ' ' /14F"? The current Ammo count of the fleet determines the Ammo bonus effect, if any, that applies, which are shown below: Some shipgirls have abilities, or abilities produced by items, that reduce the damage penalty inflicted by the Out of Ammo debuff. EnemyAirDamageResistance . 1674 , 29016 : " - "? 0.1 AttackerLuck + Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. 1 ) ( For example, if 'fire rate' is 2s, rate of fire will be 0.5 waves/second. i = 3 TotalAviation The probability of a random encounter occurring for each fleet is independent of each other, and it's impossible to get a random encounter when you're traversing nodes where there's enemy fleet wreckage (defeated enemy fleets), potential enemy nodes, boss nodes, support submarine spawn locations, or the second fleet spawn location. AA Some Meowfficers increase tile movement by one. Repair ships have a Limit Break improvement called Team ammo +1 that increases the starting and maximum Ammo capacity to 6 for the fleet they reside in. < = All passives trigger at the beginning of the battle. 1165 , : " - [] ' ' SNS '' (2019.08.01//MBC)"? OtherShipRamAttackBonus These are damage values for single shot/torpedo/bomb of the weapon. However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. For example, U-81 would inflict flood damage based on Torpedo stat while Saratoga inflicts damage based on Airpower stat. 308 , : " - ? ( CloakBit FormationBonus 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? Ships in the Backyard or Tactical Training may not participate in the classroom. AttackerHit ) 9, | 6 !! ReconValue + . Its quite an issue for Ironblood fleet, rather. 3214 , 229 : " 3 - 3 Q\u0026A l ? For more information, refer to Skills. , 947 , 123 : " - | "? ( 1 ) Free ! Air Denial It also features a wide range of characters; known as shipgirls. For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". . Ihr Schreiner & Schlosser in Steinperf und Dillenburg 25 Medial Marijuana Recommendations. = + . TBH Barracuda has been powercrept hard for everything. + This works out to a rate of 90 XP per oil. Higher rankings will result in more and potentially better drops, with S-Rank guaranteeing a ship drop from certain nodes, such as the boss node. , , vs ."? ] 248 , | [] Sns (2019.08.01//Mbc) 178 , | ! Aircraft Torpedoes 1 AttackerHit The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. / And since a lot of PvP players use BBs on higher ranks, the TBM Avenger is definitely better. ) . The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. You can take advantage of this and plan your route if needed. [ ] ZIP"? This section does not include the barrage skills, refer to the Barrages section below for barrage skills. {\displaystyle {\text{CriticalBit}}} Firepower g ( Menu. The second floor is slightly better for Morale than the first (+6/hour), though it does not grant passive XP. + Plane Equipment Hidden ships will NOT be directly shot at unless revealed. Siren Rally Point: Found in Obscured zones. LevelDifference The base amount of you can obtain by spending gems is 500 and increases by 3 each commander level. 126 , Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. However, it does take the most attention of all sources of XP. Torpedo l 1 492 , : " - - / "? , g . , | ? FinalDamage 1 Stock bombs are a total of 6 bombs which every carrier has and are independent of the aircraft carried by the carrier, they have a coefficient of (80%, 85%, 100%) and the base damage only depends on limit break level. 1 ( The carriers in your Main Fleet can be in one of two states: Hidden, and Detected. One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. DefenderEvasion {\displaystyle {\mbox{Node HP Reduction Percentage}}=0.15\times {\sqrt {\text{Submarine Fleet Power}}}+0.25\times ({\text{Average Submarine Fleet Level}}-{\text{Enemy Level}})}. EvasionRateSkill . DamagePerTick + WeaponBaseDamage Reruns generally occur at least a year after the event's first debut; after the rerun is concluded ships from that event will slowly come to permanent construction pools. 1 . However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. 6-1: This is the first stage that drops purple equipment plates, which are important for newer players. This page was last modified on 28 February 2023, at 22:46. On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. + Rerun characters and skins Close. +1 for a 2* equipment would add 8 to the overall score): Modernization, in general, follows this idea: the column value is +5 for each column, starting with a base of 10. Note that the HP reduction to a node is capped at 3% minimum and at 20% maximum. All the bomb loads will distributes evenly in a circle around the target later when being dropped.

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