stardew valley expanded wiki

Youve inherited your grandfathers old farm plot in Stardew Valley. Fixed a bug where certain map patches didn't trigger for farmhands. Increased forage spawns in the highlands ruins area during summer and fall. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Who knows what it's for. *Lucikiel is a hidden character in the mobile game, King's Raid. Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Migrated SVE festival data from TMX to CP. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. SVE objects are added as completion requirements. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. The location of these maps are east of Pelican Town. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Players can now refill their watering can from the town fountain. 's warp didn't appear for farmhands. Debris and trees will no longer instantly grow back on custom maps after closing the game. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. event in the Wizard's Tower. Hot fixed an issue where Lance's 10 heart event froze the game. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. (Framework Mod) Required for Json Assets to function. The world map reflects this change. 10-18-2020: Adjusted Sophia's 12 heart triggers. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Players must Install the SVE edition of NPC Map Locations. The SVE custom tilesheet has been expanded with new furniture. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Fixed the flounder, midnight carp, and rice icons. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Added compatibility patches for several other mods. Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Huge thanks to the Stardew Valley developers! Hosts must now be the ones to start the questline. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Fixed many glitched back layer tiles in many maps. You can also be part of the larger Fandom family of communities. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Fixed an issue where several SVE questlines could appear on the special order board. Fixed some punctuation errors in a couple events. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Fixed miscellaneous typos and map glitches. This allows universal custom farm compatibility with SVE. Hard bundles configuration didn't properly display the new money amounts for the vault bundle. Added small graphical changes to a couple SVE monsters. Added many new dialogue lines for the Wizard. Trees will eventually grow in the area. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Added kittyfish information on the SVE Nexus descriptions page. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Updated the summit warp coordinates for CJB Cheats Menu. Fixed an issue where Susan's special order raise honey sell price instead of mead. Some events are random encounters or contain big secrets. Added movie theater marriage dialogue for Claire. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Added a couple more egg locations to the egg festival, making it a little easier to win. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Fixed an issue where the game froze when players warped to Joja ???. Willy sends a letter alerting the player when they meet the requirements. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Added more locational messages to the Summit and other various maps. Added a farm icon for Immersive Farm 2 Remastered (IF2R). There's a lot of lore to discover. It's currently in a broken state and will require more time to fix. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". -Crop phases didn't display correctly in Pelican Town. Changed the "New Fish" section graphic on the descriptions page. (I have sneak peeks of brand new maps on my Twitter). Nerfed dodge chances of Crimson Badlands monsters. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Fixed invisible building layers at the Pelican Town park. The content folder has been removed, simplifying installation. Fixed some typos in the locational dialogue. Added Martin, a part-time Joja employee, as a fully fledged NPC. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Reduced the idle/awkward pauses. I can't wait to share it with all of you!). : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Players will no longer walk into the fence, freezing the event. This mod is opted-in to receive Donation Points. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. Fixed an issue where players couldn't access ??? Fixed an issue where forage at the abandoned community garden didn't spawn. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. In addition, the day after earning "Gofer", Lewis will send data-sort-value="500">500g in the mail. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Increased the SVE greenhouse interior's ambient light. Schedule During Spring, Alex exits his home at 8am unless it is raining. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Fixed an issue where players starting a new game and watching the intro scene spawned the original debris placements on the default farm map. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. Fixed an issue where Leah harvested her crops at the community garden during winter. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Changed how vanilla locations are loaded through TMX Loader. in their social menu upon questline completion. Resampled and increased the volume of "FirstSlashTheme" by 100%. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Added festival compatibility patches for various mods. Changed a schedule of Morris that had him walking close to penny at night. The sandbox layout has been redesigned. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Added compatibility for the Razolyn the Magnificent mod. But the valley seems full of opportunity. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Players can now toggle it off and still maintain the seasonal edits (snow on fences). (Framework Mod) This is what most of the mod is written for. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Only "true" on the start of a new save using IF2R. Added a new festival called "Joja Day". Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Added many new decorative pieces in Sophia's home. Graphics will no longer randomly disappear. It may also spawn on the Beach Farm during any season. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Simplified and streamlined Grampleton Fields installation. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Added a unique letter design to the player's invitation in Claire's 14 heart event. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). For example, 24 pre-acquired eggs may be placed in the Saloon fridge, but 24 more eggs must still be harvested afterwards to complete the order. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Players must Install PyTK and TMX Loader. Added hilltop access above the IF2R cave. Fixed some typos in the locational messages and events. Made several changes to Kent's mature 10 heart event dialogue. "RemoveFences" is now the old sandbox layout if players want to revert back to it. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Fixed several glitched tiles on a couple maps. Reorganized Olivia and Sophia's marriage dialogue. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Install hundreds of mods with the click of a button. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Willy's schedule has been slightly changed. This allows the player spouse to join in on the fun and gives access to buildings/activities. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Changed the format of several location messages to letters. Can you learn to live off the land and turn these overgrown fields into a thriving home? Extended a secret area on Grandpa's Farm. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Decreased Void Shard sale price (15000g > 10000g). Marlon has received a new event, taking place at the railroad when raining. Shearwater Bridge is now the entrance to the town. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). icon wasn't properly displaying over Gunther's drop box. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Fixed miscellaneous issues in several character events. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. - Some bushes in town were removed. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed an issue where the sports drink wasn't consumed as a beverage. Fixed an issue where spouse objects would not appear on IF2R. Players can now purchase Aurora Vineyard in the Joja route once conditions are met. https://www.patreon.com/StardewValleyExpanded. Family members of the legendary fish have returned to the valley. Recolored the shalal shrub, ancient fern and rafflesia. Added more grazing farm animals to Marnie's ranch. Large objects and buildings will now cast realistic shadows. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. You've been promised a substantial reward if you're successful. Players can purchase them from Marlon and Gus after reaching enough friendship. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Added an Ice Festival portrait for the traveling cart merchant. Further adjusted prices in "certain shops". Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Removed a cherry blossom tree and grave stones from ???. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. How low does it go? 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Grammar and style checked location strings and spouse perfection dialogue. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Added a new event for Jas. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Fixed an issue where Lewis clipped into a stool in the museum. Added new cover art titled "Ginger Island Resort". Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. This is a collaborative wiki for the mod Stardew Valley Expanded. Fixed an issue where Kent showed up to Olivia's reception in year 1. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Fixed an issue where a tile in Andy's crop fields was walkable. Default = "false". Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. Fixed an issue where SVE fish pond population gates didn't work correctly. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Stardew Valley 1.5.5 compatibility update. These events have been added to the event guide word document (optional download). The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Added portraits to several location messages, such as when the player pets Dusty. Added movie reactions and concession tastes for all SVE characters. Added seven new fish found at shearwater bridge, ocean, and ???. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Removed an invisible barrier behind the repaired greenhouse on IF2R. Allows more compatibility for other mods. The HMTGF statue can now be found in Pelican Town. Added support for custom greenhouses and farm caves for IF2R. Updated the included Custom Music framework. Fixed an issue where Scarlett clipped into Sandy during Community Day. Fixed an issue where the Galdoran relationship icon wasn't correctly recolored. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed a couple typos in location messages. Fixed an issue where forage spawned in out of bound areas at the railroad. Thought you might like to see how it is going! Do you think you could lend me a hand? Added pine tree shadows at the Adventurer's Summit. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them.

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